Altamid plasma weapons. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Altamid plasma weapons

 
 Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy PhaserAltamid plasma weapons  Ferenginar Plasma is highly corrosive, in

Does it mean non-stacking in regards to the weapon (i. Each of these weapon types shares the Phaser Transfer. Franklin, but also more singular objects, slices of lives that might have been. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Chronoplasma. Plasmatic Biomatter Blast Rifles are ranged ground weapons available for characters and bridge officers. Quantum Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. Special Equipment Pack - Phaser Weapons (Prodigy) can be obtained from the [Prodigy Lock Box] by characters of any faction . Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. 5% for 30 sec (stacks up to 4 times). Quad Micro-Photon Torpedo Launchers deal low damage but they have a fast recharge. They fire projectiles that deal heavy kinetic damage in a 90° arc. Quad Micro-Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. D. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Antiproton: +20% critical severity. The Kelvin Divergence Lock Box is a lockbox containing one of several predefined items listed below. They can be identified on the exchange, based on the icons. The set is really nice for plasma builds. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 1. Quad Cannons very rapidly fire small, high damage bursts in a narrow firing arc, and are equally effective against shields and hull. Cobalt Phaser Stun Pistol. Phasic Harmonic • Ferenginar. Aux Plasma Dual Heavy Cannons; Auxiliary Battery; Azura Personal Comm Code; B. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece. All weapons contained within these crates are. Plasma is cyan in color. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. Beam Arrays are the most common and versatile weapons available. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. Their damage will fall off with distance to the target. T. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. garaffe Member Posts: 1,353 Arc User. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. The console is very nice (a second Lorca console 3. Beam Arrays fire a series of average damage beams across a 250° arc. Plasma Generating Weapon Signature Amplifier/Nullifier D This is a fun option, but ultimately not the best choice. And most importantly, you can use this lobi omni alongside the altamid plasma omni from the lockbox. Lockbox Wide Arc cannons cannot be paired with crafted. Only one crafted Omni-Directional Beam may be equipped at a time. Value. At the exchange, this pack can be found under "Reward Packs" tab,. Epic adds a fifth unique modifier. Energy Damage 360' targeting arc to target: ___ Plasma Damage (___ DPS)-10 Weapon Power to self while this weapon is firing 2. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. Omni-Directional Altamid Modified Plasma Beam Array: Altamid Modified Kelvin Torpedo Launcher: Console - Universal - Altamid Modified Swarm. 9% crit chance), the torpedo, and beam. 33 votes, 56 comments. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. It was once inhabited by an advanced, space-faring civilization, later called the Ancient Ones. Kagome didn't go into the pearl with her weapon, so it makes sense she'd make one for herself and one for Moroha. Improved Electro-Plasma System Flow. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. Plasma ground weapons have a chance to apply additional plasma damage. Combine with the Preserver Resonant beam array for a small weapon power buff. Note: both plasma weapon damage. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. They are not affected by Weapon Power. 2pc: Plasma Saturation Bombardment. Large models in 40k use some pretty absurd bases, I've never seen anything on an 80MM circular base but knights bases that are provided with them are 170x109mm so any larger/monstrous creature would use bigger bases like the custom one you have there, riptides, wraithknights, storm surges, I. Digitizer Plasma Array. Viridian Plasma Array. [Altamid Modified Plasma Omni] 2. Do the disco plasma weapons that randomly drop from missions & TFOs not have that look? Look into that--I would assume so, but I've never used them. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Lots of plasma fire there. 22. . Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Destructive high-energy Plasma. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Read. I am constantly amazed at what is possible with the STO character creator & customization options. 5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Values do not reflect skills or other modifiers. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. RRtW means the weapons are cycling at +240% their normal rate,. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. Since there's no Viridian Set Omni, just slap the Altamid 3pc on Viridian plasma ship. Standard Modifiers: Can appear multiple times (e. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. ago. #StarTrekOnline #STO #StarTrekNothing like the awesome visuals of a Assimilated Plasma Dual Beam Bank under overload, so you'll get plenty of that with this. Fair enough. But Altamid are quite cheap to get, and look just great. • 3 yr. Their damage will fall off with distance to the target. S. I’d go with covert just for looks. Description. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Altamid Plasma 2. Zhat Vash weaponry has a chance of applying a Viridium Isotope tracker which can allow all Zhat Vash weaponry to. Their damage will fall off with distance to the target. All weapons. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . They fire multiple energy damage bolts at a single target. Altamid Modified Kelvin Torpedo. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . S. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. I affirmed this by removing the altamid torps. These sets can be obtained by replaying certain missions. Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. However my ship has more tactical boff slots than most. Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. The New Lobi Plasma Weapon Set. Not sure). Plasma with Lukari Adv-Piezo Plasma + Altamid plasma for the healing proc from Lukari weapons and the resistance shredding proc from Altamid Plasma (note that Altamid weapons are expensive) Disruptor can be used to help provide secondary effects to benefit the team due to the resistance debuff from most disruptor weaponsChronoplasma weapons (ground) Cobalt Phaser Sniper Rifle. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Ensign Engineering (Human): Engineering Team 1. 5% chance: Restore 50 Hull each sec and improve Damage by 2. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Additionally, the Kelvin Divergence Block Case has new Space and Ground weapons within the Altamid Plasma Weapon Pack. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. Resilience-Linked, which give you +5 Ablative Plating and +5 Engineering Readiness. Turret and console. Chronoplasma: Altamid Plasma: 2. Description. I have the choice between Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Altamid Plasma, give -15 Plasma resist, has Omni. they can be crafted, and bought/sold on exchange. Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. Description. Ghazghkull. Tumor-infiltrating B cells and plasma cells have emerged as critical players in anti-tumor immunity. Antiproton: +20% critical severity. Energy Damage. Emergency Weapons Cycle (Arbiter/Kurrak/Morrigu – CStore): Emergency Power to Weapons reduces Weapon Power Cost by 50% for 30 seconds and grants 20% Firing Cycle Haste for Energy Weapons for 30 seconds. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). However, it has the added bonus of applying a slow and being an aoe proc. . Assimilated Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. [Omni-Directional Altamid Plasma Beam Array] 2. Their damage will fall off with distance to the target. Romulan Plasma weaponry utilizes new technology to combine the properties of Plasma and Disruptor weapons. Altamid Plasma: 2. This effect can stack up to a limit. T. Not sure). I asked myself a similar question for my in-game Metroid Dread virtual cosplay . A recent report in Nature shows that IgA antibodies. Seeing as a critical chances can now be in excess of 40% (for new players) to 80%+ (for rich bois, and possibly even higher given the description of these items) on average across a normal every day TFO, this sets 2 piece could genuinely be interesting (assuming it isn't abysmally small damage;-;). It would be no issue for me to have beam overload 2 in my mix. Going to try Dual Beam banks X4 plus the Lobi plasma torpedo. Beam Arrays fire a series of average damage beams across a 250° arc. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. Each type of torpedo holds a different bonus (often referred. 15 votes, 34 comments. Unfortunately its the older one and NW has less and magic the gathering has little to none. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. So, what's up with the Altamid Modified Plasma Omni?! Just bought the full Altamid Lobi set, and now it would seem the omni can't be re-engineered. Altamid Plasma Sentinel. It manages weapon power drains better than any other core because it has 66% power transfer rate increase and 10% weapon power cost reduction. 5% for 30 sec (stacks up to 4 times). Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. Including, sometimes,. 5% chance: Restore 50 Hull each sec and improve Damage by 2. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Assimilated Plasma: 2. 2pc: Plasma Saturation Bombardment. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. While the chance is minimal, 2. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. S. I'm not sure if it's because of the haste boost, or the other bonuses. 5% chance: Restore 50 Hull each sec and improve Damage by 2. While some beam weapon types are clearly superior, there's no shortage of those I'd call inferior if not for the set bonuses and such. This pack includes the following items for your captain: Online. The new Isomagnetic Plasma Distribution Manifolds (aka Isomags or IPDMs) are Advanced Engineering consoles introduced in June 2023. Altamid Modified Swarm Processor C A crit console, quite good but it's easy to. Altamid Plasma weapons (space) Ancient Obelisk Technology Set. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. During this time, enemies defeated on both Ground and Space maps will have a small chance. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Assimilated Plasma: 2. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. Zhat Vash Disruptor weapons have a chance of applying "Viridium Isotope" to any target they hit. Only one Wide Arc Heavy Cannon can be equipped at a time. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. The Altamid torp if fun because its fast-firing, but its not an energy torp and it doesn't have any reliable benefits and the only buffing it has is the 2 colony consoles. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. However, as they could not control it, they split the weapon in two and launched the pieces into space, hoping they would never be. ago. S. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Altamid Adaptation; Altamid Plasma weapons (ground) Ancient Power Cell; Andorian Cold Weather Operations Kit Frame; Andorian Phaser weapons (space) Andorian Sleigh Bells;. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. Items that Bind on Equip. S. Or not. Rep - lukari restoration 2 piece. The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. Note: both plasma weapon damage and proc DoT are increased with plasma damage. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. The whole of Atlas can't roll with alien barrels, not even legendaries & uniques. The zombiestrike sledgefire does not use trilogy shells. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Captains with PlayStation®Plus can claim an amazing new free pack on the Playstation Store starting right now! The Awakening Cobalt Pack is designed to help you in our journey into the Mycelial Network. #StarTrekOnline #STO #BuildsThe Xindi-Reptilian Sistruus Escort, an almost shuttle-sized escort vessel from the Xindi is seen quite a lot in Enterprise, seas. So the direction at least for cryptic is. Would really like to have a "regular" Mission Reward Plasma Omni though. Categories Categories: Add category; Cancel Save. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. 5% chance: Restore 50 Hull each sec and improve Damage by 2. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece and Biomatter Turret (Lobi). Having the beam array and sticking it in the back is a waste. They. This pack can only be claimed once per account and you must have completed the tutorial. On plasma builds its a must-have for high end builds along with the altamid. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. There is a lobi store weapon: Fluidic antiproton wrist Lance - not rapid firing There is the sphere builder antiproton repulsor which is technically hand mounted (think shooting from the palm) but could sort of work. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. 259. kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. Until you get a 2nd. PLASMA PEN BY LOUISE WALSH INTERNATIONAL. StarCitizen2 • 3 yr. [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. 5% for 30 sec (stacks up to 4 times). Their. I'm not sure if it's because of the haste boost, or the other bonuses. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. Contents. Spatha. ago. Category page. 2pc: Plasma Saturation Bombardment. . Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. And before ppl say "It's Lobi, it can't be re-engineered", the Altamid Modified Kelvin Torpedo can be re. 1 Age of Discovery packs. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. I have a newish character with altamid plasmas on a Rom ship, that would be a nice choice I think for a Rom. Polaric modulator, conductive rcs accelerator and one of the reputation consoles that buffs shields hardness when healed preferably with the 15 percent hull restored in combat. Chronoplasma: Business, Economics, and Finance. Seconded. Aft Weapons: 3 Altamid Modified Kelvin Torpedo Mk XV [CritD/Dm] [CritD]x3 [Reload]. gdoubleyou1. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . The BFG was just a mirrored image of a toy gun from a dollar store. The Abronath was an ancient bioweapon of mass destruction created by the "Ancient Ones" of Altamid. Plasma is cyan in color. Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. (It really does suck that set Plasma Omnis are so difficult to come by) Delta Alliance Beacon does not need to be in your device slot. The Altamid 3-piece set really makes plasma competitive. Ancient Power Cell. Chronoplasma Cannon is a Plasma-based directed energy damage weapon available for starships. They are not affected by Weapon Power. (previous page) * Beam Array; Cannon; Damage type (space). Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. It's a separate shell design, which everyone was disappointed by when the trilogy was released. The scenario is, a 5/3 ship, CSV with withering barrage so 5 DHCs up front, and what to slot on the aft. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Reload time: 8 seconds. This pack includes the following items for your captain:The altamid (ground) plasma weapons are gauntlets that shoot plasma, but none are rapid firing afaik. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. e. Plasma Torpedo Launcher. 22. 9° Turn Rate, by far above my highest I remember getting (around 32° I believe). Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. Option A, turret, Lorca Torp, Altamid Omni. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. 5% chance to do -10 to all damage is almost indistinguishable to Plasma weapons with a Pen proc and significantly less useful. Extractor Borg. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. Very Rare Ship Weapon. S. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. The Abronath was capable of producing a black cloud which could consume any form of biological life. For more information on the base damage done by Beam Array weapons, see the respective weapon type articles. In the 2260s of the. I'm especially interested in the soundscape. All weapons contained within these crates are of Very Rare quality, and contain fixed modifiers of [Dmg], [CrtD], and [CrtH], and can be re-engineered. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. However, it had forests and other plant life. The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. Account Bind On Equip. Shields drastically reduce the effects of kinetic damage. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. 1 Cobalt Cadet Pack;. During special promotional events Infinity Lock Boxes become available. A results-oriented and exciting new. T6 Temporal T'liss - Altamid plasma build. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Viridian Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Aside from basic Plasma Infuser tac consoles, I think you’re going to need to get your plasma buffs from reputation (Lukari has one), lobi store, exchange, or fleet. 1K views 3 years ago Please like and SUBSCRIBE! Please consider sponsoring my channel on Patreon!. The label on this box indicates that it is a variation of Plasma energy weaponry created by a group of Xindi-Arboreal scientists. They each contribute a standard console modifier, choosing from a pool of ~30 options, along with up to 7. The Romulan Experimental Plasma should be on any plasma beam boat because it uses no power. Their damage will fall off with distance to the target. Weapon firing points are set per weapon types, not individual weapons. Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Com. These weapons have a 2. T6 Temporal T'liss - Altamid plasma build. Plasma weapons (ground) Plasma weapons (space) Plasma Wide Beam Rifle. Agony Phaser weapons (space) Altamid Plasma weapons (space) Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Apex Predator. ) or mixed. 84K subscribers Subscribe 4. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. 9. Assimilated Plasma: 2. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. If the weapon you want is out of stock or you're looking for a different combination of mods,. LightningEagle14 • 1 yr. Values do not reflect skills or other modifiers. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. if the same weapon would proc again, nothing. Romulan Plasma ground weapons utilize new technology to combine the properties of Plasma and Disruptor weapons. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Metroid Dread, new chapter in Metroid series for Switch.