I like it, but there are a few clear places to improve. So, basically, how ot works. 1 more reply. Omni-Directional Altamid Plasma Beam Array [Arc] Very Rare Ship Weapon. Sports. Account Bind On Equip. This pack can only be claimed once per account and you must have completed the tutorial. They fire multiple energy damage bolts at a single target. Option A, turret, Lorca Torp, Altamid Omni. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Even stranger that there are Altamid plasma beams from the Kelvin timeline but those are continuous beams. They each contribute a standard console modifier, choosing from a pool of ~30 options, along with up to 7. Obtained. 5% chance to apply a plasma fire DoT directly to target's Hull. #StarTrekOnline #STOThe Liberated Borg Command Juggernaut is a beast in many aspects. They are not affected by Weapon Power. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. They fire projectiles that deal heavy kinetic damage in a 90° arc. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. The plasma rifle was just a scan of a discount toy m60 with the barrel edited out. This box contains Ferenginar Plasma Weaponry. Fluidic antiproton wrist lance. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. Their damage will fall off with distance to the target. The console summons one Altamid drone, atacks with a plasma cannon, its damages almost nothing, but is cute, i have it more for the set. Standard Modifiers: Can appear multiple times (e. You could argue saying Jakobs weapons can't either, but on the other hand some of their legendaries can roll with alien barrels. There is a random chance to receive one Picard Zhat Vash Lock Box as a regular loot drop. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. Dual Beam Banks fire a series of dual beams that are similar to a Beam Array, but they cause more damage and are limited to a 90° arc. Wide Arc Dual Heavy Cannons are a directed energy starship weapons with [Arc] modifier which gives it a 90° firing arc in addition to being able to utilize the standard functions of Dual Heavy Cannons. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Does anyone know whether the crit buff it gives applies to plasma projectiles, plasma energy weapons, or both? Advertisement Coins. Beam Arrays fire a series of average damage beams across a 250° arc. The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. Plasmatic. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Antiproton: +20% critical severity. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. The Plasma Quad Cannons [Dmg]x3 is obtained from the Ar'Kala Tactical Warbird (Ship and Shuttle Requisitions, 150,000 , RRF Tier 4). 5% chance to do -10 to all damage is almost indistinguishable to Plasma weapons with a Pen proc and significantly less useful. This pack can only be claimed once per account and you must have completed the tutorial. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. Lockbox Wide Arc cannons cannot be paired with crafted. Altamid Plasma Array. Targeting-Linked, which give you +5 Accuracy and +5 Tactical Readiness. A. Seconded. Built with the generosity and care a. T. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Would really like to have a "regular" Mission Reward Plasma Omni though. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Assimilated Plasma: 2. Hi, everyone! Please, don't judje too harsh, it's my first ever post on a reddit. 259. Their damage will fall off with distance to the target. Check out the new Event Grand Prize - the Tier 6 Compiler Science Dreadnought inspired by V'ger, or check out some of the new prizes available from the Picard: "A Safe Galaxy Lock Box"! If you'd like to help out with updating the. Detecting elevated amyloid-β (Aβ) pathology to support trial recruitment or initiating Aβ-targeting treatments would be of critical value. False. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. Destructive high-energy Plasma. Assimilated Plasma weapons. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. The swarm processor though is the best item from this set, hands down. gagarin/shepard, sheshar and tzen-tar traits are great. Rep - counter command 2 piece. Open to gain a random level-appropriate Viridian Plasma weapon. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. 2. Values do not reflect skills or other modifiers. Shame you can't mix and match with. Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space)Altamid Plasma: 2. 5% for 30 sec (stacks up to 4 times). . Plasma is the one that needs help the most as it has two rep sets and a lobi set. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. However my ship has more tactical boff slots than most. This is a PvP set, specifically the console and the DBB. Assimilated Plasma: 2. STO Trek | Altamid Plasma Weapons (Beams & Cannons) Irate Mike 2. • 3 yr. • 26 days ago. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. Special Equipment Pack - Isolytic Plasma Weapons can be obtained from the [Son'a Lock Box] & [Infinity Prize Pack: Weapon Pack]. This pack includes the following items for your captain: Online. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. During special promotional events Infinity Lock Boxes become available. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. to target: ___ Plasma Damage (___ DPS) -10 Weapon Power to self while this weapon is firing. The BFG was just a mirrored image of a toy gun from a dollar store. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. S. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock Box]. During this time, enemies defeated on both Ground and Space maps will have a small chance. Plasma might just be the best single-target (BO/CRF) energy type in the game right now because it combines the excellent Lukari 2-piece (technical overload is soooo good), the DPRM 2-piece, and the Altamid 3-piece. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. Their damage will fall off with distance to. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Join. However, it had forests and other plant life. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Plasma-Disruptor Hybrid Beam Array. Does it mean non-stacking in regards to the weapon (i. They’re also a much darker green color than standard Plasma. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. The 2. Reputation: Weapon, Armor, Shield and Kit sets ; Set Name Weapon Armor Shield Kit 8472 Counter-Command Elite. Game Description. If the weapon you want is out of stock or you're looking for a different combination of mods,. (Locators, tac colony). Altamid Plasma 2. Character Bind On Pickup. Their damage will fall off with distance to the target. 15 votes, 34 comments. Quad Micro-Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. The result is crude but highly effective, guaranteeing the special Altamid. 5% chance: Restore 50 Hull each sec and improve Damage by 2. On plasma builds its a must-have for high end builds along with the altamid. This would be a more budget-friendly way to mimic this build with Plasma weapons. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. This set is obtained from the Lukari Restoration Initiative branch of the Reputation System. Until you get a 2nd. Beam Arrays fire a series of average damage beams across a 250° arc. Note: both plasma weapon damage. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. Shields drastically reduce the effects of kinetic damage. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . This pack can only be claimed once per account and you must have completed the tutorial. Science (Human): Science Team 1, Hazard Emitters 2, Photonic Officer 2, Gravity Well 3. The three piece set unless it modifies torps as well would be virtually useless to a torp. Beam Arrays fire a series of average damage beams across a 250° arc. Until you get a 2nd omni, yeah switch out that aft Array for a turret. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. Phasers are orange in color. Their. History The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. D. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. c Wide Angle is the best Wide Angle Phaser in the game, but it is only marginally better than any other Wide Angle Dual Heavy Phaser Cannon. Altamid Plasma weapons (space) Assimilated Plasma weapons (ground) Assimilated Plasma weapons (space) Aux Plasma Dual Heavy Cannons B B. It matches the visuals of the new altamid plasma weapons from the lockbox. . Altamid Plasma: 2. The beam has 2. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. Altamid Plasma: 2. Trilithium-Enhanced Omni-Directional Beam Array is an energy weapon that offers a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. The scenario is, a 5/3 ship, CSV with withering barrage so 5 DHCs up front, and what to slot on the aft. Their damage will fall off with distance to the target. . Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. I use the Lobi Plasma on both and the color/visuals seems to mesh more or less ok. U. These sets can be obtained through the Reputation System These sets can be obtained in the Lobi. 0. Cannot Equip more than 1 of this Item. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. Plasma is cyan in color. Values do not reflect skills or other modifiers. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. 5% chance: For 15 sec,-15 Plasma and Kinetic Damage Resistance Rating 200 [Ba'ul Linked Sentry Anti. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. T6 Temporal T'liss - Altamid plasma build. The result is crude but highly effective, guaranteeing the special Altamid. 5% chance: Restore 50 Hull each sec and improve Damage by 2. In this study, we aimed to examine the robustness of plasma. 5% for 30 sec (stacks up to 4 times). They. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. Pages in category "Ship Weapons" The following 200 pages are in this category, out of 289 total. Plasma Piercing Beam Rifle. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. This box contains weapons based on recovered Na'kuhl technology. They can be obtained as a mission rewards and drops, or R&D crafting system. The zombiestrike sledgefire does not use trilogy shells. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. The Weapon Sensor Enhancer is the best console in the game for accuracy and the DBB is very good as well (plasma). 5% chance: Restore 50 Hull each sec and improve Damage by 2. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Bound items can be sold to Vendors . The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. Andorian Tribble. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Crystal Radiation Projector. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. Contents. r/40kLore. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. the 2 piece set bonus is very underwhelming. The two piece set wouldn't really be very effective as you wouldn't have many if any plasma energy weapon consoles. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. They have a chance to apply a plasma damage over time effect and a chance to reduce the target's damage resistance. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. Read. These builds would like a nice set bonus and/or some utility to benefit energy weapons. Or the gamma rep one. Their damage will fall off with distance to the target. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. While the chance is minimal, 2. 33 votes, 56 comments. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Contents. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. The downside to Plasma is that its expensive. Plasma with Lukari Adv-Piezo Plasma + Altamid plasma for the healing proc from Lukari weapons and the resistance shredding proc from Altamid Plasma (note that Altamid weapons are expensive) Disruptor can be used to help provide secondary effects to benefit the team due to the resistance debuff from most disruptor weaponsChronoplasma weapons (ground) Cobalt Phaser Sniper Rifle. 5% chance to disable 1 random Subsystem for 5 seconds. Open to gain a random level-appropriate Protostar Phaser weapon. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. It manages weapon power drains better than any other core because it has 66% power transfer rate increase and 10% weapon power cost reduction. Question regarding plasma stacking. Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Chronoplasma technology can be found in both. However my ship has more tactical boff slots than most. 5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Abstract. Trilithium Omni from into the Nexus. Opening this pack will give a choice between a. MSJ-06II-C Aug 19, 2021 @ 5:15am. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. The Altamid torp if fun because its fast-firing, but its not an energy torp and it doesn't have any reliable benefits and the only buffing it has is the 2 colony consoles. It was available from January 26th, 2021 on PC. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. 5% chance to apply a non-stacking damage-over-time debuffZhat Vash Disruptor Weapons: Opening this pack presents you with a choice between Zhat Vash Disruptor Beams or Zhat Vash Disruptor Cannons. Beam Arrays fire a series of average damage beams across a 250° arc. Compression Pistol. Open to gain a random level-appropriate Viridian Plasma weapon. They can be obtained as a mission rewards and drops, or R&D crafting system. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock. Best thing about it is the shorter cooldown and the torpedo travels faster than other torps. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. After a Phaser's proc duration has ended,. 22. Altamid Modified Swarm Processor C A crit console, quite good but it's easy to. so if you were using DPS-focused weapons, it'd likely be dropped even lower. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. The Altamid Modified Plasma Torpedo gives 'For 15 sec, +3% Critical Chance for plasma weapons and abilities (Always on crit)'. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Weapons used are Terran Task Force DHC, Spiral Wave. Nukara rep weapons do cold damage, the kentari ground weapon (sucks for boffs and if you dont have the 2 peice) Theres a romulan flamethrower in that rep, and Lukari rep weapon shoots electric. Special Equipment Pack - Phaser Weapons (Prodigy) can be obtained from the [Prodigy Lock Box] by characters of any faction . Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. while most other reps have multiple weapon types, and there isn't a normal plasma energy torp (there is the plasmatic biomatter torp, but its destructible and bad). For really cool visuals: The Advanced Temporal rep dual pistols fire rainbow bolts at your enemies. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. Cobalt Phaser Stun Pistol. If you can slot the console you'll get the haste. Disruptor can be used to help provide secondary effects to benefit the team, whether the resistance debuff from most disruptor weapons or the potential for a hold from the Nausicaan set which benefits. However my ship has more tactical boff slots than most. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Note: both plasma weapon damage and proc DoT are increased with plasma damage. No ranged foe-targeting abilities to force them to melee (except Lunge probably. 5% for 30 sec (stacks up to 4 times). 360' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing 2. It would be no issue for me to have beam overload 2 in my mix. Omega reputation borg plasma torp Corrosive torp from lobi with mines or console for 2 set effect + plasma projectile weapon damage. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. But Altamid are quite cheap to get, and look just great. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. e. Only one crafted Omni-Directional Beam may be equipped at a time. MK II purples are particularly popular for upgrading as they have a higher chance. they can be crafted, and bought/sold on exchange. All Terran Discovery weapons have 3 varieties: Focusing-Linked, which give you +5 Shield Hardness and +5 Scientific Readiness. Plasma is cyan in color. Viridian technology harnesses plasma into larger blasts for a powerful effect and they have the chance to accelerate their weapon cycle speed, improving damage output. They are not affected by Weapon Power. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). ) or mixed. Com. This way the only weapons that are clearly. Resotorative Particle Focuser. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma Dual Cannons (Lockbox / Exchange) OR; Altamid Plasma Dual Heavy. Cannot Equip more than 1 of this Item. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. The Picard Zhat Vash Lock Box is a lockbox containing one of several predefined items listed below. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Chronoplasma Beam Array is a Plasma-based directed energy damage weapon available for starships. This effect can stack up to a limit. A beam array will be fired from whatever beam-type firing point happens to face the target. Traits deft cannoner the three training romulan operative and operative, fleet coordinator and go to the exchange for galvinized munitions. This box contains Terran Discovery weapons. Viridian Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Withering disruptors maybe for a KDF captain, and maybe biomatter phasers for Fed. It can tank, it can throw torpedoes, and now I am showing it off using. Franklin, but also more singular objects, slices of lives that might have been. Assimilated Plasma: 2. Beam Arrays fire a series of. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. A. Ferenginar Plasma Compression Pistols are ranged ground weapons available for characters and bridge officers. Ferenginar Plasma is highly corrosive, in. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Fill out the rest of my weapons with Altamid plasma from lock box weapons. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Resilience-Linked, which give you +5 Ablative Plating and +5 Engineering Readiness. #StarTrekOnline #STO #BuildsAll of us have been messing when the more specialized firing modes lately and I decided to try and take the Exceed Rated Limits f. Chronoplasma. gdoubleyou1. Only one crafted Omni-Directional Beam may be equipped at a time. Kinetic Torpedo builds focus on torpedo weapon damage and can be a single torpedo type (Photon/Quantum/Plasma, etc. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Digitizer Plasma Weapons: Opening this pack presents you with a choice of a Digitizer Plasma Torpedo, Plasma Digitizer Beam Array, or Plasma Digitizer Dual Beam Bank. It was available from September 10th, 2019 to January 28, 2020 on PC, and from October 15th, 2019 to March 3rd, 2020 on Console. Beam Arrays fire a series of average damage beams across a 250° arc. (It really does suck that set Plasma Omnis are so difficult to come by) Delta Alliance Beacon does not need to be in your device slot. S. This leads me to thinking it being Moroha's new bow. Weapon firing points are set per weapon types, not individual weapons. The label on this box indicates that it is a variation of Plasma energy weaponry created by a group of Xindi-Arboreal scientists. Description. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep).